arm/test/Emgu.CV.UI.xml

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2025-02-04 20:20:01 +08:00
<?xml version="1.0"?>
<doc>
<assembly>
<name>Emgu.CV.UI</name>
</assembly>
<members>
<member name="T:Emgu.CV.UI.HistogramBox">
<summary>
The control that is used to display histogram
</summary>
</member>
<member name="M:Emgu.CV.UI.HistogramBox.#ctor">
<summary>
Construct a histogram control
</summary>
</member>
<member name="P:Emgu.CV.UI.HistogramBox.ZedGraphControl">
<summary>
Get the zedgraph control from this histogram control
</summary>
</member>
<member name="M:Emgu.CV.UI.HistogramBox.AddHistogram(System.String,System.Drawing.Color,Emgu.CV.Mat,System.Int32,System.Single[])">
<summary>
Add a plot of the 1D histogram. You should call the Refresh() function to update the control after all modification is complete.
</summary>
<param name="name">The name of the histogram</param>
<param name="color">The drawing color</param>
<param name="histogram">The 1D histogram to be drawn</param>
<param name="binSize">The size of the bin</param>
<param name="ranges">The ranges</param>
</member>
<member name="M:Emgu.CV.UI.HistogramBox.GenerateHistograms(Emgu.CV.IImage,System.Int32)">
<summary>
Generate histograms for the image. One histogram is generated for each color channel.
You will need to call the Refresh function to do the painting afterward.
</summary>
<param name="image">The image to generate histogram from</param>
<param name="numberOfBins">The number of bins for each histogram</param>
</member>
<member name="M:Emgu.CV.UI.HistogramBox.ClearHistogram">
<summary>
Remove all the histogram from the control. You should call the Refresh() function to update the control after all modification is complete.
</summary>
</member>
<member name="M:Emgu.CV.UI.HistogramBox.Refresh">
<summary>
Paint the histogram
</summary>
</member>
<member name="F:Emgu.CV.UI.HistogramBox.components">
<summary>
Required designer variable.
</summary>
</member>
<member name="M:Emgu.CV.UI.HistogramBox.Dispose(System.Boolean)">
<summary>
Clean up any resources being used.
</summary>
<param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
</member>
<member name="M:Emgu.CV.UI.HistogramBox.InitializeComponent">
<summary>
Required method for Designer support - do not modify
the contents of this method with the code editor.
</summary>
</member>
<member name="T:Emgu.CV.UI.HistogramViewer">
<summary>
A view for histogram
</summary>
</member>
<member name="M:Emgu.CV.UI.HistogramViewer.#ctor">
<summary>
A histogram viewer
</summary>
</member>
<member name="M:Emgu.CV.UI.HistogramViewer.Show(Emgu.CV.IImage)">
<summary>
Display the histograms of the specific image
</summary>
<param name="image">The image to retrieve histogram from</param>
</member>
<member name="M:Emgu.CV.UI.HistogramViewer.Show(Emgu.CV.IImage,System.Int32)">
<summary>
Display the histograms of the specific image
</summary>
<param name="image">The image to retrieve histogram from</param>
<param name="numberOfBins">The number of bins in the histogram</param>
</member>
<member name="P:Emgu.CV.UI.HistogramViewer.HistogramCtrl">
<summary>
Get the histogram control of this viewer
</summary>
</member>
<member name="F:Emgu.CV.UI.HistogramViewer.components">
<summary>
Required designer variable.
</summary>
</member>
<member name="M:Emgu.CV.UI.HistogramViewer.Dispose(System.Boolean)">
<summary>
Clean up any resources being used.
</summary>
<param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
</member>
<member name="M:Emgu.CV.UI.HistogramViewer.InitializeComponent">
<summary>
Required method for Designer support - do not modify
the contents of this method with the code editor.
</summary>
</member>
<member name="T:Emgu.CV.UI.ImageBox">
<summary>
An image box is a user control that is similar to picture box, but display Emgu CV IImage and provides enhenced functionalities.
</summary>
</member>
<member name="F:Emgu.CV.UI.ImageBox._image">
<summary>
The image that is setted throught the Image property
</summary>
</member>
<member name="F:Emgu.CV.UI.ImageBox._displayedImage">
<summary>
The image that is displayed
</summary>
</member>
<member name="F:Emgu.CV.UI.ImageBox._typeToToolStripMenuItemsDictionary">
<summary>
A cache to store the ToolStripMenuItems for different types of images
</summary>
</member>
<member name="F:Emgu.CV.UI.ImageBox._operationLists">
<summary>
The list of operations binded to this ImageBox
</summary>
</member>
<member name="F:Emgu.CV.UI.ImageBox._timerStartTime">
<summary>
Timer used for caculating the frame rate
</summary>
</member>
<member name="F:Emgu.CV.UI.ImageBox._imagesReceivedSinceCounterStart">
<summary>
One of the parameters used for caculating the frame rate
</summary>
</member>
<member name="M:Emgu.CV.UI.ImageBox.#ctor">
<summary>
Create a ImageBox
</summary>
</member>
<member name="P:Emgu.CV.UI.ImageBox.FunctionalMode">
<summary>
Get or set the functional mode for the ImageBox
</summary>
</member>
<member name="E:Emgu.CV.UI.ImageBox.OnFunctionalModeChanged">
<summary>
The event which will be trigerred when functional mode is changed
</summary>
</member>
<member name="P:Emgu.CV.UI.ImageBox.Image">
<summary>
Set the image for this image box
</summary>
</member>
<member name="P:Emgu.CV.UI.ImageBox.DisplayedImage">
<summary>
The image that is being displayed. It's the Image following by some user defined image operation
</summary>
</member>
<member name="M:Emgu.CV.UI.ImageBox.PushOperation(Emgu.CV.UI.Operation)">
<summary>
Push the specific operation to the operation collection
</summary>
<param name="operation">The operation to be pushed onto the operation collection</param>
</member>
<member name="M:Emgu.CV.UI.ImageBox.ClearOperation">
<summary>
Remove all the operations from the collection
</summary>
</member>
<member name="M:Emgu.CV.UI.ImageBox.PopOperation">
<summary>
Remove the last added operation
</summary>
</member>
<member name="T:Emgu.CV.UI.ImageBox.FunctionalModeOption">
<summary>
The functional mode for ImageBox
</summary>
</member>
<member name="F:Emgu.CV.UI.ImageBox.FunctionalModeOption.Minimum">
<summary>
The ImageBox is only used for displaying image.
No right-click menu nor Pan/Zoom available
</summary>
</member>
<member name="F:Emgu.CV.UI.ImageBox.FunctionalModeOption.RightClickMenu">
<summary>
Enable the right click menu
</summary>
</member>
<member name="F:Emgu.CV.UI.ImageBox.FunctionalModeOption.PanAndZoom">
<summary>
Enable Pan and Zoom
</summary>
</member>
<member name="F:Emgu.CV.UI.ImageBox.FunctionalModeOption.Everything">
<summary>
Support for the right click menu, Pan and Zoom
</summary>
</member>
<member name="M:Emgu.CV.UI.ImageBox.Dispose(System.Boolean)">
<summary>
Clean up any resources being used.
</summary>
<param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
</member>
<member name="F:Emgu.CV.UI.ImageBox.components">
<summary>
Required designer variable.
</summary>
</member>
<member name="M:Emgu.CV.UI.ImageBox.InitializeComponent">
<summary>
Required method for Designer support - do not modify
the contents of this method with the code editor.
</summary>
</member>
<member name="T:Emgu.CV.UI.ImageProperty">
<summary>
The control to display image properties
</summary>
</member>
<member name="M:Emgu.CV.UI.ImageProperty.#ctor">
<summary>
Create a ImageProperty control
</summary>
</member>
<member name="P:Emgu.CV.UI.ImageProperty.ImageBox">
<summary>
The parent imagebox for this property panel
</summary>
</member>
<member name="M:Emgu.CV.UI.ImageProperty.SetMousePositionOnImage(System.Drawing.Point)">
<summary>
Set the mouse position over the image.
It also set the color intensity of the pixel on the image where is mouse is at
</summary>
<param name="location">The location of the mouse on the image</param>
</member>
<member name="M:Emgu.CV.UI.ImageProperty.SetOperations(System.Collections.Generic.List{Emgu.CV.UI.Operation})">
<summary>
Set the description of the operation view
</summary>
</member>
<member name="P:Emgu.CV.UI.ImageProperty.FramesPerSecondText">
<summary>
Set the frame rate
</summary>
</member>
<member name="M:Emgu.CV.UI.ImageProperty.Dispose(System.Boolean)">
<summary>
Clean up any resources being used.
</summary>
<param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
</member>
<member name="F:Emgu.CV.UI.ImageProperty.components">
<summary>
Required designer variable.
</summary>
</member>
<member name="M:Emgu.CV.UI.ImageProperty.InitializeComponent">
<summary>
Required method for Designer support - do not modify
the contents of this method with the code editor.
</summary>
</member>
<member name="T:Emgu.CV.UI.ImageViewer">
<summary>
The Image viewer that display IImage
</summary>
</member>
<member name="M:Emgu.CV.UI.ImageViewer.#ctor">
<summary>
Create an ImageViewer
</summary>
</member>
<member name="M:Emgu.CV.UI.ImageViewer.#ctor(Emgu.CV.IImage)">
<summary>
Create an ImageViewer from the specific <paramref name="image"/>
</summary>
<param name="image">The image to be displayed in this viewer</param>
</member>
<member name="M:Emgu.CV.UI.ImageViewer.#ctor(Emgu.CV.IImage,System.String)">
<summary>
Create an ImageViewer from the specific <paramref name="image"/>, using <paramref name="imageName"/> as window name
</summary>
<param name="image">The image to be displayed</param>
<param name="imageName">The name of the image</param>
</member>
<member name="P:Emgu.CV.UI.ImageViewer.Image">
<summary>
Get or Set the image in this ImageViewer
</summary>
</member>
<member name="P:Emgu.CV.UI.ImageViewer.ImageBox">
<summary>
Get the image box hosted in this viewer
</summary>
</member>
<member name="M:Emgu.CV.UI.ImageViewer.Show(Emgu.CV.IImage)">
<summary>
Create a ImageViewer with the specific image and show it.
</summary>
<param name="image">The image to be displayed in ImageViewer</param>
</member>
<member name="M:Emgu.CV.UI.ImageViewer.Show(Emgu.CV.IImage,System.String)">
<summary>
Create a ImageViewer with the specific image and show it.
</summary>
<param name="image">The image to be displayed in ImageViewer</param>
<param name="windowName">The name of the window</param>
</member>
<member name="F:Emgu.CV.UI.ImageViewer.components">
<summary>
Required designer variable.
</summary>
</member>
<member name="M:Emgu.CV.UI.ImageViewer.Dispose(System.Boolean)">
<summary>
Clean up any resources being used.
</summary>
<param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
</member>
<member name="M:Emgu.CV.UI.ImageViewer.InitializeComponent">
<summary>
Required method for Designer support - do not modify
the contents of this method with the code editor.
</summary>
</member>
<member name="T:Emgu.CV.UI.MatrixBox">
<summary>
A control that is used to visualize a matrix
</summary>
</member>
<member name="M:Emgu.CV.UI.MatrixBox.#ctor">
<summary>
Create a MatrixBox
</summary>
</member>
<member name="P:Emgu.CV.UI.MatrixBox.Matrix">
<summary>
Get or Set the Matrix&lt;TDepth&gt; object; of this MatrixBox
</summary>
</member>
<member name="F:Emgu.CV.UI.MatrixBox.components">
<summary>
Required designer variable.
</summary>
</member>
<member name="M:Emgu.CV.UI.MatrixBox.Dispose(System.Boolean)">
<summary>
Clean up any resources being used.
</summary>
<param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
</member>
<member name="M:Emgu.CV.UI.MatrixBox.InitializeComponent">
<summary>
Required method for Designer support - do not modify
the contents of this method with the code editor.
</summary>
</member>
<member name="T:Emgu.CV.UI.MatrixViewer">
<summary>
A MatrixViewer that is used to visualize a matrix
</summary>
</member>
<member name="M:Emgu.CV.UI.MatrixViewer.#ctor">
<summary>
Create a MatrixViewer
</summary>
</member>
<member name="P:Emgu.CV.UI.MatrixViewer.Matrix">
<summary>
Get or Set the Matrix&lt;&gt; object; for this MatrixViewer
</summary>
</member>
<member name="F:Emgu.CV.UI.MatrixViewer.components">
<summary>
Required designer variable.
</summary>
</member>
<member name="M:Emgu.CV.UI.MatrixViewer.Dispose(System.Boolean)">
<summary>
Clean up any resources being used.
</summary>
<param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
</member>
<member name="M:Emgu.CV.UI.MatrixViewer.InitializeComponent">
<summary>
Required method for Designer support - do not modify
the contents of this method with the code editor.
</summary>
</member>
<member name="T:Emgu.CV.UI.Operation">
<summary>
An operation contains the MethodInfo and the methods parameters. It provides a way to invoke a specific method with the specific parameters.
</summary>
</member>
<member name="P:Emgu.CV.UI.Operation.Method">
<summary>
The MethodInfo
</summary>
</member>
<member name="P:Emgu.CV.UI.Operation.Parameters">
<summary>
The parameters for this method
</summary>
</member>
<member name="M:Emgu.CV.UI.Operation.#ctor(System.Reflection.MethodInfo,System.Object[])">
<summary>
Craete an operation using the specific method and parameters
</summary>
<param name="mi">The method info</param>
<param name="parameters">The parameters for this method</param>
</member>
<member name="M:Emgu.CV.UI.Operation.InvokeMethod(System.Object)">
<summary>
Call the specific method with the specific parameters on the provided <paramref name="instance"/>
</summary>
<param name="instance">The instance to call the method</param>
<returns></returns>
</member>
<member name="M:Emgu.CV.UI.Operation.ToString">
<summary>
Represent this operation as a string
</summary>
<returns></returns>
</member>
<member name="M:Emgu.CV.UI.Operation.ToCode(Emgu.Util.TypeEnum.ProgrammingLanguage)">
<summary>
Represent this operation as code
</summary>
<returns></returns>
</member>
<member name="T:Emgu.CV.UI.OperationsView">
<summary>
A user control to display the operations
</summary>
</member>
<member name="M:Emgu.CV.UI.OperationsView.#ctor">
<summary>
Constructor
</summary>
</member>
<member name="P:Emgu.CV.UI.OperationsView.Language">
<summary>
Set the programming language for this Operation View
</summary>
</member>
<member name="M:Emgu.CV.UI.OperationsView.DisplayOperations(System.Collections.Generic.List{Emgu.CV.UI.Operation})">
<summary>
Display the operations
</summary>
<param name="operations">The operations to be displayed</param>
</member>
<member name="F:Emgu.CV.UI.OperationsView.components">
<summary>
Required designer variable.
</summary>
</member>
<member name="M:Emgu.CV.UI.OperationsView.Dispose(System.Boolean)">
<summary>
Clean up any resources being used.
</summary>
<param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
</member>
<member name="M:Emgu.CV.UI.OperationsView.InitializeComponent">
<summary>
Required method for Designer support - do not modify
the contents of this method with the code editor.
</summary>
</member>
<member name="T:Emgu.CV.UI.PanAndZoomPictureBox">
<summary>
A picture box with pan and zoom functionality
</summary>
</member>
<member name="F:Emgu.CV.UI.PanAndZoomPictureBox._zoomScale">
<summary>
The zoom scale of the image to be displayed
</summary>
</member>
<member name="F:Emgu.CV.UI.PanAndZoomPictureBox.ZoomLevels">
<summary>
The available zoom levels for the displayed image
</summary>
</member>
<member name="M:Emgu.CV.UI.PanAndZoomPictureBox.#ctor">
<summary>
Create a picture box with pan and zoom functionality
</summary>
</member>
<member name="P:Emgu.CV.UI.PanAndZoomPictureBox.PanableAndZoomable">
<summary>
Get or Set the property to enable(disable) Pan and Zoom
</summary>
</member>
<member name="E:Emgu.CV.UI.PanAndZoomPictureBox.OnZoomScaleChange">
<summary>
The event to fire when the zoom scale is changed
</summary>
</member>
<member name="P:Emgu.CV.UI.PanAndZoomPictureBox.InterpolationMode">
<summary>
Get or Set the interpolation mode for zooming operation
</summary>
</member>
<member name="M:Emgu.CV.UI.PanAndZoomPictureBox.OnPaint(System.Windows.Forms.PaintEventArgs)">
<summary>
Paint the image
</summary>
<param name="pe">The paint event</param>
</member>
<member name="P:Emgu.CV.UI.PanAndZoomPictureBox.HorizontalScrollBar">
<summary>
Get the horizontal scroll bar from this control
</summary>
</member>
<member name="P:Emgu.CV.UI.PanAndZoomPictureBox.VerticalScrollBar">
<summary>
Get the vertical scroll bar of this control
</summary>
</member>
<member name="M:Emgu.CV.UI.PanAndZoomPictureBox.OnMouseMove(System.Object,System.Windows.Forms.MouseEventArgs)">
<summary>
Used for tracking the mouse position on the image
</summary>
<param name="sender"></param>
<param name="e"></param>
</member>
<member name="M:Emgu.CV.UI.PanAndZoomPictureBox.GetViewSize">
<summary>
Get the size of the view area
</summary>
<returns>The size of the view area</returns>
</member>
<member name="M:Emgu.CV.UI.PanAndZoomPictureBox.GetImageSize">
<summary>
Get the size of the image
</summary>
<returns>The size of the image</returns>
</member>
<member name="M:Emgu.CV.UI.PanAndZoomPictureBox.Min(System.Drawing.Size,System.Drawing.Size)">
<summary>
Get the minimum of the two sizes
</summary>
<param name="s1">The first size</param>
<param name="s2">The second size</param>
<returns>The minimum of the two sizes</returns>
</member>
<member name="M:Emgu.CV.UI.PanAndZoomPictureBox.DrawReversibleRectangle(System.Drawing.Rectangle)">
<summary>
Draw a reversible rectangle on the control.
</summary>
<param name="rect">The rectangle using the control's coordinate system</param>
</member>
<member name="M:Emgu.CV.UI.PanAndZoomPictureBox.GetRectangle(System.Drawing.Point,System.Drawing.Point)">
<summary>
Get the rectangle defined by the two points on the control
</summary>
<param name="p1">The first point on the control</param>
<param name="p2">The second point on the control</param>
<returns>the rectangle defined by the two points</returns>
</member>
<member name="P:Emgu.CV.UI.PanAndZoomPictureBox.ZoomScale">
<summary>
Get or Set the zoom scale
</summary>
</member>
<member name="M:Emgu.CV.UI.PanAndZoomPictureBox.SetZoomScale(System.Double,System.Drawing.Point)">
<summary>
Set the new zoom scale for the displayed image
</summary>
<param name="zoomScale">The new zoom scale</param>
<param name="fixPoint">The point to be fixed, in display coordinate</param>
</member>
<member name="T:Emgu.CV.UI.ParameterInputDialog">
<summary>
The dialog to ask user for parameters to the specific method
</summary>
</member>
<member name="F:Emgu.CV.UI.ParameterInputDialog._paramValue">
<summary>
The List of parameter values
</summary>
</member>
<member name="F:Emgu.CV.UI.ParameterInputDialog._paramInfo">
<summary>
The array of parameter info
</summary>
</member>
<member name="P:Emgu.CV.UI.ParameterInputDialog.Parameters">
<summary>
Get the parameters obtained by this parameter input dialog
</summary>
</member>
<member name="M:Emgu.CV.UI.ParameterInputDialog.ParamInputPanel.GetValue">
<summary>
Return the value of the parameter input panel, if unable to retrieve value, return null
</summary>
<returns>The value of the parameter input panel, if unable to retrieve value, return null</returns>
</member>
<member name="P:Emgu.CV.UI.ParameterInputDialog.ParamInputPanel.GetParamFunction">
<summary>
The function used to obtain the parameter from this input panel
</summary>
</member>
<member name="M:Emgu.CV.UI.ParameterInputDialog.ParseParameterName(System.Reflection.ParameterInfo)">
<summary>
Get the name of the parameter
</summary>
<param name="param">the parameter</param>
<returns>the name of the parameter</returns>
</member>
<member name="M:Emgu.CV.UI.ParameterInputDialog.CreatePanelForParameter(System.Reflection.ParameterInfo,System.Object)">
<summary>
Create a panel for the specific parameter
</summary>
<param name="param">the parameter to create panel for</param>
<param name="defaultValue">The default value for the parameter</param>
<returns>the panel</returns>
</member>
<member name="M:Emgu.CV.UI.ParameterInputDialog.GetParams(System.Reflection.MethodInfo,System.Object[])">
<summary>
Obtain the parameters for <paramref name="method"/> and put them in <paramref name="defaultParameterValues"/>
</summary>
<param name="method">The method to Obtain parameters from</param>
<param name="defaultParameterValues">The list that will be used as the storage for the retrieved parameters, if it contains elements, those elements will be used as default value</param>
<returns>True if successed, false otherwise</returns>
</member>
<member name="F:Emgu.CV.UI.ParameterInputDialog.components">
<summary>
Required designer variable.
</summary>
</member>
<member name="M:Emgu.CV.UI.ParameterInputDialog.Dispose(System.Boolean)">
<summary>
Clean up any resources being used.
</summary>
<param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
</member>
<member name="M:Emgu.CV.UI.ParameterInputDialog.InitializeComponent">
<summary>
Required method for Designer support - do not modify
the contents of this method with the code editor.
</summary>
</member>
<member name="T:Emgu.CV.UI.Properties.StringTable">
<summary>
A strongly-typed resource class, for looking up localized strings, etc.
</summary>
</member>
<member name="P:Emgu.CV.UI.Properties.StringTable.ResourceManager">
<summary>
Returns the cached ResourceManager instance used by this class.
</summary>
</member>
<member name="P:Emgu.CV.UI.Properties.StringTable.Culture">
<summary>
Overrides the current thread's CurrentUICulture property for all
resource lookups using this strongly typed resource class.
</summary>
</member>
<member name="P:Emgu.CV.UI.Properties.StringTable.Cancel">
<summary>
Looks up a localized string similar to Cancel.
</summary>
</member>
<member name="P:Emgu.CV.UI.Properties.StringTable.Count">
<summary>
Looks up a localized string similar to Count.
</summary>
</member>
<member name="P:Emgu.CV.UI.Properties.StringTable.DefaultHistogramTitle">
<summary>
Looks up a localized string similar to Histogram.
</summary>
</member>
<member name="P:Emgu.CV.UI.Properties.StringTable.File">
<summary>
Looks up a localized string similar to File.
</summary>
</member>
<member name="P:Emgu.CV.UI.Properties.StringTable.Filters">
<summary>
Looks up a localized string similar to Filters.
</summary>
</member>
<member name="P:Emgu.CV.UI.Properties.StringTable.LoadImage">
<summary>
Looks up a localized string similar to Load Image....
</summary>
</member>
<member name="P:Emgu.CV.UI.Properties.StringTable.OK">
<summary>
Looks up a localized string similar to OK.
</summary>
</member>
<member name="P:Emgu.CV.UI.Properties.StringTable.Only1DHistogramSupported">
<summary>
Looks up a localized string similar to Only 1D histogram is supported.
</summary>
</member>
<member name="P:Emgu.CV.UI.Properties.StringTable.ParameterIsInvalid">
<summary>
Looks up a localized string similar to Parameter {0} is invalid..
</summary>
</member>
<member name="P:Emgu.CV.UI.Properties.StringTable.ParameterTypeIsNotSupported">
<summary>
Looks up a localized string similar to Parameter type &apos;{0}&apos; is not supported.
</summary>
</member>
<member name="P:Emgu.CV.UI.Properties.StringTable.PleaseLoadAnImageFirst">
<summary>
Looks up a localized string similar to Please load an image first.
</summary>
</member>
<member name="P:Emgu.CV.UI.Properties.StringTable.Property">
<summary>
Looks up a localized string similar to Property.
</summary>
</member>
<member name="P:Emgu.CV.UI.Properties.StringTable.SaveAs">
<summary>
Looks up a localized string similar to Save As....
</summary>
</member>
<member name="P:Emgu.CV.UI.Properties.StringTable.SaveImageDialogText">
<summary>
Looks up a localized string similar to File Saving.
</summary>
</member>
<member name="P:Emgu.CV.UI.Properties.StringTable.Unknown">
<summary>
Looks up a localized string similar to Unknown.
</summary>
</member>
<member name="P:Emgu.CV.UI.Properties.StringTable.UnZoom">
<summary>
Looks up a localized string similar to Un-Zoom.
</summary>
</member>
<member name="P:Emgu.CV.UI.Properties.StringTable.Value">
<summary>
Looks up a localized string similar to Value.
</summary>
</member>
<member name="P:Emgu.CV.UI.Properties.StringTable.Zoom">
<summary>
Looks up a localized string similar to Zoom.
</summary>
</member>
<member name="P:Emgu.CV.UI.Properties.StringTable.ZoomIn">
<summary>
Looks up a localized string similar to Zoom In.
</summary>
</member>
<member name="P:Emgu.CV.UI.Properties.StringTable.ZoomOut">
<summary>
Looks up a localized string similar to Zoom Out.
</summary>
</member>
<member name="T:Emgu.CV.UI.ImagePropertyDialog">
<summary>
A dialog to display the property of an image
</summary>
</member>
<member name="M:Emgu.CV.UI.ImagePropertyDialog.#ctor(Emgu.CV.UI.ImageBox)">
<summary>
Constructor
</summary>
</member>
<member name="P:Emgu.CV.UI.ImagePropertyDialog.ImagePropertyControl">
<summary>
Get the image property panel
</summary>
</member>
<member name="F:Emgu.CV.UI.ImagePropertyDialog.components">
<summary>
Required designer variable.
</summary>
</member>
<member name="M:Emgu.CV.UI.ImagePropertyDialog.Dispose(System.Boolean)">
<summary>
Clean up any resources being used.
</summary>
<param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
</member>
<member name="M:Emgu.CV.UI.ImagePropertyDialog.InitializeComponent">
<summary>
Required method for Designer support - do not modify
the contents of this method with the code editor.
</summary>
</member>
</members>
</doc>