加入專案檔案。
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22
Camera.sln
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22
Camera.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.12.35527.113 d17.12
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Camera_connect", "Camera_connect\Camera_connect.csproj", "{AC07B92D-98AE-45ED-92C7-A4F93F4FFD7E}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{AC07B92D-98AE-45ED-92C7-A4F93F4FFD7E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{AC07B92D-98AE-45ED-92C7-A4F93F4FFD7E}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{AC07B92D-98AE-45ED-92C7-A4F93F4FFD7E}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{AC07B92D-98AE-45ED-92C7-A4F93F4FFD7E}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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20
Camera_connect/Camera_connect.csproj
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20
Camera_connect/Camera_connect.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>WinExe</OutputType>
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<TargetFramework>net8.0-windows</TargetFramework>
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<Nullable>enable</Nullable>
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<UseWindowsForms>true</UseWindowsForms>
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<ImplicitUsings>enable</ImplicitUsings>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="ids_peak_dotnet">
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<HintPath>C:\Program Files\IDS\ids_peak\generic_sdk\samples\bin\x86_64\ids_peak_dotnet.dll</HintPath>
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</Reference>
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<Reference Include="ids_peak_ipl_dotnet">
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<HintPath>C:\Program Files\IDS\ids_peak\generic_sdk\samples\bin\x86_64\ids_peak_ipl_dotnet.dll</HintPath>
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</Reference>
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</ItemGroup>
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</Project>
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142
Camera_connect/IDSCamera.cs
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142
Camera_connect/IDSCamera.cs
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using peak;
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using peak.core;
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using peak.core.nodes;
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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using System.Runtime.InteropServices;
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namespace Camera_connect
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{
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public class IDSCamera
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{
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Device device1;
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NodeMap nodeMapRemoteDevice1;
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DataStream dataStream1;
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Bitmap cam1Image;
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public bool CameraInit(string camera1SerialNumber)
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{
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try
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{
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Library.Initialize();
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DeviceManager deviceManager = DeviceManager.Instance();
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deviceManager.Update();
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if (deviceManager.Devices()[0] == null)
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{
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return false;
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}
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foreach (var deviceDescriptor in deviceManager.Devices())
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{
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if (deviceDescriptor.SerialNumber() == camera1SerialNumber)
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{
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device1 = deviceDescriptor.OpenDevice(DeviceAccessType.Control);
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nodeMapRemoteDevice1 = device1.RemoteDevice().NodeMaps().First();
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//nodeMapRemoteDevice1.FindNode<IntegerNode>("Width").SetValue(5472);
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//nodeMapRemoteDevice1.FindNode<IntegerNode>("Height").SetValue(3648);
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nodeMapRemoteDevice1.FindNode<IntegerNode>("Width").SetValue(1920);
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nodeMapRemoteDevice1.FindNode<IntegerNode>("Height").SetValue(1200);
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nodeMapRemoteDevice1.FindNode<IntegerNode>("OffsetX").SetValue(0);
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nodeMapRemoteDevice1.FindNode<IntegerNode>("OffsetY").SetValue(0);
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//nodeMapRemoteDevice1.FindNode<EnumerationNode>("ExposureAuto").SetCurrentEntry("Off");
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nodeMapRemoteDevice1.FindNode<EnumerationNode>("AcquisitionMode").SetCurrentEntry("SingleFrame");
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dataStream1 = device1.DataStreams()[0].OpenDataStream();
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// Get the payload size for correct buffer allocation
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UInt32 payloadSize = Convert.ToUInt32(nodeMapRemoteDevice1.FindNode<IntegerNode>("PayloadSize").Value());
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// Get the minimum number of buffers that must be announced
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var bufferCountMax = dataStream1.NumBuffersAnnouncedMinRequired();
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// Allocate and announce image buffers and queue them
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for (var bufferCount = 0; bufferCount < bufferCountMax; ++bufferCount)
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{
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var buffer = dataStream1.AllocAndAnnounceBuffer(payloadSize, IntPtr.Zero);
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dataStream1.QueueBuffer(buffer);
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}
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}
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}
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}
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catch
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{
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return false;
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}
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return true;
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}
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private void Capture()
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{
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try
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{
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// Lock critical features to prevent them from changing during acquisition
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nodeMapRemoteDevice1.FindNode<IntegerNode>("TLParamsLocked").SetValue(1);
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dataStream1.StartAcquisition();
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nodeMapRemoteDevice1.FindNode<CommandNode>("AcquisitionStart").Execute();
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nodeMapRemoteDevice1.FindNode<CommandNode>("AcquisitionStart").WaitUntilDone();
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// Get buffer from device's datastream
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var buffer = dataStream1.WaitForFinishedBuffer(5000);
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// Create IDS peak IPL
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var iplImg = new peak.ipl.Image((peak.ipl.PixelFormatName)buffer.PixelFormat(), buffer.BasePtr(), buffer.Size(), buffer.Width(), buffer.Height());
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// Debayering and convert IDS peak IPL to RGB8 format
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iplImg = iplImg.ConvertTo(peak.ipl.PixelFormatName.BGR8);
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var width = Convert.ToInt32(iplImg.Width());
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var height = Convert.ToInt32(iplImg.Height());
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var stride = Convert.ToInt32(iplImg.PixelFormat().CalculateStorageSizeOfPixels(iplImg.Width()));
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// Queue buffer so that it can be used again
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dataStream1.QueueBuffer(buffer);
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var image = new Bitmap(width, height, stride, System.Drawing.Imaging.PixelFormat.Format24bppRgb, iplImg.Data());
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cam1Image = image;
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// The other images are not needed anymore.
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buffer.Dispose();
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dataStream1.StopAcquisition();
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// Lock critical features to prevent them from changing during acquisition
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nodeMapRemoteDevice1.FindNode<IntegerNode>("TLParamsLocked").SetValue(0);
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}
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catch
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{
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}
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}
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public void SetExposureTime(double time)
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{
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try
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{
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nodeMapRemoteDevice1.FindNode<FloatNode>("ExposureTime").SetValue(time);
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}
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catch
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{
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}
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}
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public double GetExposureTime()
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{
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try
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{
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return nodeMapRemoteDevice1.FindNode<FloatNode>("ExposureTime").Value();
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}
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catch
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{
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return 0;
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}
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}
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public Bitmap GetPicture()
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{
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Capture();
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return cam1Image;
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}
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public void Destroy()
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{
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if (device1 == null)
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return;
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device1.Dispose();
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}
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}
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}
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124
Camera_connect/Main.Designer.cs
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124
Camera_connect/Main.Designer.cs
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namespace Camera_connect
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{
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partial class Main
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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bt_connect = new Button();
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bt_OneShot = new Button();
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bt_KeepShot = new Button();
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bt_Stop = new Button();
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pictureBox1 = new PictureBox();
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label1 = new Label();
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((System.ComponentModel.ISupportInitialize)pictureBox1).BeginInit();
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SuspendLayout();
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//
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// bt_connect
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//
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bt_connect.Location = new Point(94, 75);
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bt_connect.Name = "bt_connect";
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bt_connect.Size = new Size(116, 63);
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bt_connect.TabIndex = 0;
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bt_connect.Text = "相機連線";
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bt_connect.UseVisualStyleBackColor = true;
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bt_connect.Click += bt_connect_Click;
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//
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// bt_OneShot
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//
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bt_OneShot.Location = new Point(99, 242);
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bt_OneShot.Name = "bt_OneShot";
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bt_OneShot.Size = new Size(116, 63);
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bt_OneShot.TabIndex = 1;
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bt_OneShot.Text = "單張擷取";
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bt_OneShot.UseVisualStyleBackColor = true;
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bt_OneShot.Click += bt_OneShot_Click;
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//
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// bt_KeepShot
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//
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bt_KeepShot.Location = new Point(243, 242);
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bt_KeepShot.Name = "bt_KeepShot";
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bt_KeepShot.Size = new Size(116, 63);
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bt_KeepShot.TabIndex = 2;
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bt_KeepShot.Text = "連續取像";
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bt_KeepShot.UseVisualStyleBackColor = true;
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bt_KeepShot.Click += bt_KeepShot_Click;
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//
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// bt_Stop
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//
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bt_Stop.Location = new Point(385, 242);
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bt_Stop.Name = "bt_Stop";
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bt_Stop.Size = new Size(116, 63);
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bt_Stop.TabIndex = 3;
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bt_Stop.Text = "停止";
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bt_Stop.UseVisualStyleBackColor = true;
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bt_Stop.Click += bt_Stop_Click;
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//
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// pictureBox1
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//
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pictureBox1.Location = new Point(99, 342);
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pictureBox1.Name = "pictureBox1";
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pictureBox1.Size = new Size(772, 637);
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pictureBox1.TabIndex = 4;
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pictureBox1.TabStop = false;
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//
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// label1
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//
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label1.AutoSize = true;
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label1.Location = new Point(99, 171);
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label1.Name = "label1";
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label1.Size = new Size(61, 23);
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label1.TabIndex = 5;
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label1.Text = "label1";
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//
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// Main
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//
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AutoScaleDimensions = new SizeF(11F, 23F);
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AutoScaleMode = AutoScaleMode.Font;
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ClientSize = new Size(1512, 1078);
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Controls.Add(label1);
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Controls.Add(pictureBox1);
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Controls.Add(bt_Stop);
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Controls.Add(bt_KeepShot);
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Controls.Add(bt_OneShot);
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Controls.Add(bt_connect);
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Name = "Main";
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Text = "Form1";
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((System.ComponentModel.ISupportInitialize)pictureBox1).EndInit();
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ResumeLayout(false);
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PerformLayout();
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|
}
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|
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|
#endregion
|
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|
|
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private Button bt_connect;
|
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private Button bt_OneShot;
|
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private Button bt_KeepShot;
|
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private Button bt_Stop;
|
||||||
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private PictureBox pictureBox1;
|
||||||
|
private Label label1;
|
||||||
|
}
|
||||||
|
}
|
111
Camera_connect/Main.cs
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111
Camera_connect/Main.cs
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|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Drawing;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Windows.Forms;
|
||||||
|
using System.Text;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
using System.Drawing.Imaging;
|
||||||
|
using System.IO;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using System.Threading;
|
||||||
|
using System.Reflection.Emit;
|
||||||
|
|
||||||
|
namespace Camera_connect
|
||||||
|
{
|
||||||
|
public partial class Main : Form
|
||||||
|
{
|
||||||
|
public IDSCamera IDS_camera = new IDSCamera();
|
||||||
|
private bool isKeepShotting = false; // 用於控制連續拍攝
|
||||||
|
private Task keepShotTask; // 用於執行拍攝任務
|
||||||
|
private CancellationTokenSource cts; // 用於取消拍攝任務
|
||||||
|
public Main()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void bt_connect_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (IDS_camera.CameraInit("4103372214"))
|
||||||
|
{
|
||||||
|
IDS_camera.SetExposureTime(10000);
|
||||||
|
label1.Text = "IDS連線成功";
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
label1.Text = "IDS連線失敗";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void bt_OneShot_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
if (IDS_camera != null)
|
||||||
|
{
|
||||||
|
Bitmap image = IDS_camera.GetPicture();
|
||||||
|
if (image != null)
|
||||||
|
{
|
||||||
|
pictureBox1.Image = image;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void bt_KeepShot_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (isKeepShotting)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
isKeepShotting = true;
|
||||||
|
cts = new CancellationTokenSource();
|
||||||
|
CancellationToken token = cts.Token;
|
||||||
|
|
||||||
|
keepShotTask = Task.Run(() =>
|
||||||
|
{
|
||||||
|
while (!token.IsCancellationRequested)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
if (IDS_camera != null)
|
||||||
|
{
|
||||||
|
Bitmap image = IDS_camera.GetPicture();
|
||||||
|
if (image != null)
|
||||||
|
{
|
||||||
|
pictureBox1.Invoke((MethodInvoker)delegate
|
||||||
|
{
|
||||||
|
pictureBox1.Image = image;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}, token);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void bt_Stop_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (!isKeepShotting)
|
||||||
|
{
|
||||||
|
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
cts.Cancel();
|
||||||
|
isKeepShotting = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
120
Camera_connect/Main.resx
Normal file
120
Camera_connect/Main.resx
Normal file
@ -0,0 +1,120 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
</root>
|
17
Camera_connect/Program.cs
Normal file
17
Camera_connect/Program.cs
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
namespace Camera_connect
|
||||||
|
{
|
||||||
|
internal static class Program
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// The main entry point for the application.
|
||||||
|
/// </summary>
|
||||||
|
[STAThread]
|
||||||
|
static void Main()
|
||||||
|
{
|
||||||
|
// To customize application configuration such as set high DPI settings or default font,
|
||||||
|
// see https://aka.ms/applicationconfiguration.
|
||||||
|
ApplicationConfiguration.Initialize();
|
||||||
|
Application.Run(new Main());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user